Tooling4d ago
OpenAI Agents API ships Auto Review, async compaction, experimental time awareness and mid-session tool updates
The OpenAI Developers account shared a post by Steve (@stevendcoffey), who works on the API at OpenAI, listing five Agents API updates this week: Codex-style Auto Review of commands before execution, compaction that runs in the background, an experimental time-awareness feature, updating a session's tools at any time, and automatic caching of system prompts across all sessions. As of writing, the official API changelog does not list these items yet.
Tooling5d ago
Kimi launches 3D Make: K3.1 Pro drives Blender, CAD tools and Unreal, Unity and Godot to build models, scenes and games
Moonshot AI's official Kimi account announced 3D Make at 03:14 UTC on Oct 30, saying Kimi connects to tools such as Blender and CAD software to create models, assemble scenes and develop games, available now on kimi.ai and Kimi Work. The companion 3D guide says K3.1 Pro was specifically trained to drive 3D software through Python scripts, so specialized tools without MCP support can join the workflow, while meshes such as people and animals are handed to diffusion services like Tripo. Plugins that need locally installed software work only in Kimi Work.
Tooling49d ago
Unity ships official OpenAI Codex plugin with engine expertise in the universal plugin directory
Unity announced an official plugin for OpenAI Codex, available now in OpenAI’s universal plugin directory. Developers were already using Codex with Unity; the first-party plugin adds engine expertise written and maintained by Unity engineers so the agent can work with deeper engine context. Get started: https://on.unity.com/OpenAIPlugin.
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