Tooling6d ago
Kimi launches 3D Make: K3.1 Pro drives Blender, CAD tools and Unreal, Unity and Godot to build models, scenes and games
Moonshot AI's official Kimi account announced 3D Make at 03:14 UTC on Oct 30, saying Kimi connects to tools such as Blender and CAD software to create models, assemble scenes and develop games, available now on kimi.ai and Kimi Work. The companion 3D guide says K3.1 Pro was specifically trained to drive 3D software through Python scripts, so specialized tools without MCP support can join the workflow, while meshes such as people and animals are handed to diffusion services like Tripo. Plugins that need locally installed software work only in Kimi Work.
Tooling9d ago
Microsoft Research and UC Berkeley open-source TokenEconomizer, a plugin that cuts Claude Code and Codex costs by 18.4–30.9% on SWE-Bench without changing the agent
Microsoft Research, Microsoft Security and UC Berkeley open-sourced TokenEconomizer on GitHub (Apache 2.0, v0.1.0 released October 26), a plugin for Claude Code, Codex, GitHub Copilot CLI and Pi, with experimental opencode support. It learns from earlier sessions in the same repository: micro-skills remember repo facts, tool pruning drops tool definitions that go unused, and a loop guard nudges an agent that is stuck. The paper reports 18.4–30.9% lower mean cost across five agent and model combinations on 277 SWE-Bench tasks (paper figures).
Tooling4d ago
Benji Taylor, head of design at X and SpaceXSI, open-sources Stageshow, an agent skill for realistic faux product UI and animated demos
On Oct 31, Benji Taylor, head of design at X and SpaceXSI, released Stageshow on X: an open-source skill (MIT license) for coding agents that helps them produce faux product UI that looks real, including stills, cursor demo animations, and bento grids, delivered as ordinary React components. It installs with one command, and he says it works with Grok Build, Claude Code, Codex, Gemini, and others. The launch post drew about 4,500 likes and 6,500 bookmarks. He notes it rarely nails a demo in one shot and most still take a few rounds of feedback.
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